Since the audience is now wider (casual listeners + mappers), the music creator get more feedback, get to be known, get better, can even get paid (contracted) for making music for maps / games, etc. The NoisePen Personal Sound Exposure Meter (PSEM) is a noise dosemeter that is perfect for measuring, capturing, and storing noise exposure of a worker over an entire shift or week as part of a noise risk assessment. Then, you reach a much wider audience since the average Joe can discover songs from games that can be listen outside the game. IF the song is not loopable (with a common intro / outro), then, it can serve for casual listening AND also gaming. So in all, the song will be hear from only few UT players on the planet. Taking into account that most competitive / hardcore players play with music turned off (strategic purpose), the song is then not played at all. QSafe Consultants & Services provide the most competent personnel to perform the workplace noise monitoring and personal dosimetry. Hearing Conservation Noise exposure levels 85-90 dB-A requires a Hearing Conservation Program including annual audiometric testing and availability of hearing protection. If the song is built to be listen in loop, it isn't good for casual listening and limit the track to be hear only in 1 map in 1 game for few minutes. Also noted on the Noise Map should be areas where the noise levels are at or above the 90 dB-Athe Permissible Noise Exposure limit for an 8-hour shift. Radiation Protection Dosimetry Oxford University Press.
#Noise mapping and dosimetry software
Music creator can make the song loopable directly in their audio software OR the loop can be made easily ingame simply by adding a loop function into the music editor that come with the game editor. A method for the new action plan design is tested on a large urban area based on a noise map and on a priority index for noise reduction actions taking into account the noise exposure levels and the number of exposed people.